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Hey! I’m creating a bunch of shaders for doing mesh deformation on the GPU, and I intend to publish them as part of a package on the Unity Asset Store. I’d like to include a few demo scenes with it, including one with humanoid models. May I include your asset in my demo scenes, and in my final published package?

It's CC0 so yes, you can do whatever you want with it even commercially

I'm learning and wanted a dummy model besides using blocks and cylinders xD If I learn/make anything I'll tell you,  I'm making my own models soon but it's to help grasp while I learn.